package ru.ivanovak.aptu.ccheckers;

import android.graphics.Canvas;

public abstract class GameObject {
	public abstract void onDraw(Canvas c);
	public abstract void poked(int i, int j);
	public abstract void redirect(GameObject go);
	
	public void accept(Field.Space sp) {}
	public void accept(Coin cn) {}
	public void accept(Field.DeadZone cn) {}
}
